Houdahspot 3 9 2 – Advanced Front End For Spotlight

broken image


Nulled Free Download EVEREST - PHP Classified Ads Script - 20234300 available only on Nulled Templates Free Download Best of Premium WordPress, WooCommerce, Shopify, Magento, OpenCart, PrestaShop.

Work, difficult, to fulfill, fundamental, to end, equipment. The enormous number of calculations needed to solve many advanced technological problems. Jul 2011 - Sep 2020 9 years 3 months. Advanced Front End Web Development. We have created the Spotlight Award to recognize those who have taken innovative approaches to work, shown.


Tadam 2 0 – simple pomodoro timer. Since Apple switched to Intel chips in 2005, playing Diablo II on a Mac has been nearly impossible, because it basically required you to install a Windows OS on your Mac or to look for other ways to adjust the game's compatibility to the OS you were using. Jun 22, 2014 It's boring. There's no story to speak of that I could ever care about. It's the most generic zombie apocalypse scenario that one could ever think of at play. There's nothing unique or original, and all I could think of was how I could be doing the same thing in Minecraft and actually have the potential to be enjoying myself. And by that I mean this game has elements of building up, but there.

What does Boxer do?

Boxer plays all the MS-DOS games of your misspent youth, right here on your Mac.

There's no clots of configuration and baffling DOS commands between you and your fun: just drag-drop your games onto Boxer, and you'll be playing in minutes.

Boxer takes your CDs, floppies and bootleg game copies and wraps them into app-style gameboxes you just click to play. They're self-contained so you can back them up or share them with friends. No mess, no fuss.

The Entire 3d Character Pipeline: 50+ Hours Videos
Modelling | Rigging | Animation | Surfacing | Lighting

The new era in 3d is here! Learn the 3d pipeline with the software used in most of today's film, TV, and games.

For the price of a coffee a week, access our entire library of video training (50+ hrs) covering modeling, rigging, UVs, shaders, lighting, and animation. No lock-in contracts, cancel anytime, money back guarantee.

Start learning now!

Croc 2d Design by the fab 'James A. Castillo!'

Houdahspot

Course: CHARACTER GENERALIST INTMD

Model rig and animate your characters with the Generalist Intermediate Course; these pages are all aimed at a university-level of training. You'll focus on Maya, the software used by professionals to create the majority of today's movies and games.

You should have some knowledge of 3d software before starting here. It's perfect for transitioning from another 3d package or brush up on your existing Maya skills.

Topics covered: Polygon Modelling, UVs, Texture, Viewport 2.0 Lighting, Auto Rigging, Skinning, and Animation.

Join for just one month, and cancel anytime, you'll continue to receive access until the end of your billed month. No lock-in contracts.

Instructor: Andrew Silke (Avatar, Gravity, Harry Potter)
Software: Maya (free PLE), Mudbox (free PLE), Photoshop (optional)


FREE CLASS: ZBrush Blocking

Block this dragon in the course ZBrush for Maya users (Page 1/3). This course is for those with existing 3d knowledge who're ready to to start to explore some of ZBrush's impressive features.

FREE CLASS: ZBrush Sculpting

Sculpt the dragon in this part two of the course ZBrush for Maya users (Page 2/3). This course continues from the previous page and will have you complete the sculpt. Send the optimised model back to Maya.

FREE CLASS: Graph Editor

Explore Maya's function curves here in this comprehensive lesson covering each aspect of the Graph Editor in detail. Learn the animation editor as used by animators on todays biggest games and films.


The best tutorials ever! I never expected that maya tutorials could be this clear, this inspiring, this creative, this fun and informative. While I am having fun and feeling awe, watching tutorials, I am learning so much. It's impossible not to learn, improve and be inspired. The tutorials make me feel that maya is not so difficult, perhaps even easy.

Hyunsuk

As a hobbyist filmmaker wanting to understand the various elements this course was exactly what I was looking for. It's short, sweet and to the point with the aid of a first-class teacher at the price of a large coffee once a month. Even veterans in the field could learn a thing or two for Andrew's tips and tricks that he sprinkles throughout the videos.

Christopher

These videos are very clear to a beginner like myself. I am comfortable with Maya but this site helps me take it to another level. I enjoy Andrew's method of blocking characters and no-nonsense rigging techniques. In this new world of character production you have to be very fast and very good; these classes will get you there.

Robert

Subscription Includes Everything Below
(Or Purchase Downloadable Bundles From the Shop)

C3dC Maya Prefs (1:13 hrs)

1.1: Downloading Maya (1:35 mins)
1.2: Updates For Fixing Bugs (1:05 mins)
2.1: Installing The Prefs (1:50 mins)
2.2: Installing 3rd Party Scripts (3:14 mins)
2.3: Plug In Loading (1:48 mins)
2.4: Renderman Install (3:18 mins)
3.1: Hotkey Overview (2:42 mins)
3.2: Major Hotkey Changes (3:00 mins)
3.3: Modelling Hotkey Overview (3:54 mins)
3.4: Rigging Hotkey Overview (2:29 mins)
3.5: Animation Hotkey Overview (3:40 mins)
4.1: Create Hotkeys (2:46 mins)
4.2: Connect Hotkeys (3:21 mins)
4.3: Add Custom Scripts (1:17 mins)
4.4: Keeping Custom Hotkeys (1:25 mins)
4.5: Other Functions (1:40 mins)
5.1: Poly Icons 1 (2:04 mins)
5.2: Poly Icons 2 (2:32 mins)
5.3: Anim Icons (2:23 mins)
5.4: UDIM nCloth (0:48 mins)
5.5: Camera Icon (1:43 mins)
5.6: Trigger UI (1:06 mins)
5.7: Shad Switch And Assort (1:39 mins)
5.8: Attr Icon, Save (1:52 mins)
6.1: Constraint MMenu Updates (1:25 mins)
6.2: New Skin MM (4:24 mins)
6.3: Easy Hotkey Switch (0:39 mins)
6.4: Cam, Oct Hole (2:29 mins)
6.5: Assorted Icons (1:54 mins)
6.6: Rig Shelf Update (2:02 mins)
6.7: Anim Changes (3:01 mins)

Croc Rig (1:15 hrs)

1.1: Rig Overview (1:50 mins)
2.1: Installation (3:01 mins)
2.2: Quick Start (3:11 mins)
2.3: Hires Texture Rig (3:11 mins)
2.4: UI Quick Start (2:46 mins)
3.1: Load Textures (0:48 mins)
3.2: Managing The Rig (4:26 mins)
3.3: UI Overview (2:35 mins)
3.4: UI Notes 01 (2:35 mins)
3.5: Customising The UI (2:25 mins)
4.1: Set Space Constraints (2:49 mins)
4.2: Space Constraint Attrs (1:45 mins)
4.3: Suggested Space Defaults (1:58 mins)
5.1: Hands Fingers (1:49 mins)
5.2: Torso Legs/Feet (2:35 mins)
5.3: Facial Controls (2:22 mins)
5.4: Eye Controls (2:59 mins)
5.5: Face Pose Library (2:01 mins)
5.6: Necklace Belt (1:38 mins)
6.1: Select Marking Menu (1:22 mins)
6.2: Saving Poses (3:26 mins)
6.3: Clip Management (0:50 mins)
7.1: Flip Mirroring (1:18 mins)
7.2: Symmetrical Mirror (1:01 mins)
8.1: Managing Renderers (3:29 mins)
8.2: Arnold Scene (3:17 mins)
8.3: Renderman Scene (5:01 mins)
8.4: Redshift Scene (5:29 mins)
8.5: Rendering Anim Rigs (4:02 mins)

Zanzi Rig (40 mins)

1.1: Rig Overview (4:45 mins)
2.1: Install Instructions (3:05 mins)
2.2: Project Setup (1:34 mins)
2.3: Start Files (0:41 mins)
3.1: Clip Library (1:36 mins)
3.2: Import Anim (1:31 mins)
3.3: Clip Folders (1:13 mins)
3.4: Creating Clips (3:19 mins)
3.5: Animation Clips (1:35 mins)
3.6: Connection Issues (2:11 mins)
3.7: Installing Clips (0:36 mins)
3.8: Selection Based Posing (1:02 mins)
3.9: Store Rig Controls (1:33 mins)
4.1: Space Switching (1:50 mins)
4.2: Switch All FK/IK (1:17 mins)
4.3: Spine Setup (1:53 mins)
5.1: Hands And Extras (2:42 mins)
5.2: Facial Rig (1:35 mins)
5.3: Fly Mode (1:31 mins)
6.1: Trigger UI (2:39 mins)
6.2: UI Floating (2:06 mins)
Advanced classes for Character-Generalists. This supplemental course takes you through advanced topics related to 3d character creation…

ZBrush Dragon Block (1/3) (1:10 hrs)

1.1: Class Overview (2:47 mins)
1.2: Open Sphere (0:57 mins)
1.3: Load Custom Config (2:59 mins)
1.4: Basic Scene Settings (1:53 mins)
1.5: Edit Mode Note (1:34 mins)
1.6: Navigation (3:08 mins)
2.1: Image Planes (4:33 mins)
2.2: Spotlight Image (2:57 mins)
2.3: Saving The Scene (0:43 mins)
3.1: Subtools (Objects) (3:03 mins)
3.2: Subtool Functions (2:58 mins)
4.1: IMM Primitives (1:56 mins)
4.2: Deformers (1:40 mins)
4.3: Masking, Move (1:23 mins)
4.4: Clip Curve (1:39 mins)
4.5: IMM Horns (2:13 mins)
4.6: Custom Config Bug (0:54 mins)
4.7: Flip And Mirror (0:42 mins)
5.1: Polygroups (1:09 mins)
5.2: Roughing Shapes (3:22 mins)
5.3: Dynamesh Prep (1:38 mins)
5.4: Dynamesh (2:20 mins)
5.5: Block 01 Conclusion (1:49 mins)
6.1: Maya ZBrush Send (3:17 mins)
7.1: Fast Neck Block (3:48 mins)
7.2: Fast Dynamesh Body (3:38 mins)
7.3: Fast Flatten (1:24 mins)
7.4: Fast Horns (2:44 mins)
7.5: Fast Eye Socket (2:22 mins)
7.6: ZRemesher (2:29 mins)
7.7: Dividing The Mesh (1:22 mins)
7.8: Dynamic Subds (1:30 mins)

ZBrush Dragon Sculpt (2/3) (1:00 hrs)

1.1: Page Overview (3:18 mins)
2.1: ZRemesher Divide (3:13 mins)
2.2: Sculpt Brushes (3:46 mins)
2.3: Shape Refine (2:14 mins)
2.4: Eye Preparation (1:18 mins)
2.5: Eye Balls (3:21 mins)
2.6: Refine Eye (2:28 mins)
2.7: Mouth Mask (3:25 mins)
2.8: Block Mouth (2:14 mins)
3.1: ZRemesh Prep (2:43 mins)
3.2: Base Sculpt Mesh (3:09 mins)
3.3: Tweak Base Mesh (4:45 mins)
3.4: Base Mesh Eye (4:15 mins)
3.5: Lasso Masking (1:52 mins)
3.6: Overlap Mouth 1 (1:48 mins)
3.7: Mouth Overlap 2 (2:29 mins)
3.8: Horns Nostrils (2:49 mins)
3.9: Jaw Tweaks (3:21 mins)
4.1: Export Options (0:43 mins)
4.2: Turntable Movie (1:26 mins)
5.1: Poly Reduce (2:43 mins)
5.2: Export Intro (1:12 mins)
5.3: Send Maya GoZ (0:51 mins)
5.4: Maya Tweaks (1:08 mins)
5.5: Next Page (0:17 mins)

ZBrush Dragon Surface (3/3) (1:40 hrs)

1.1: Page Overview (3:40 mins)
2.1: UV Preparation (2:40 mins)
2.2: UV Unwrap (1:27 mins)
2.3: UV Protect (1:25 mins)
2.4: Maya UV Import (1:47 mins)
2.5: Copy Paste UVs (0:58 mins)
2.6: UV Eyes (2:35 mins)
3.1: Polypaint Intro (1:27 mins)
3.2: What Is Polypaint (2:19 mins)
3.3: Poly Density Polypaint (1:20 mins)
3.4: Material Painting (1:41 mins)
3.5: Material On Body (1:22 mins)
4.1: Dragon Paint Intro (1:57 mins)
4.2: Preview and Flat Modes (1:47 mins)
4.3: Paint Wash Colors (3:19 mins)
5.1: Mouth Mask (1:46 mins)
5.2: Save Masks (1:20 mins)
5.3: Masks To Polygroups (0:38 mins)
5.4: Horns Mask (2:00 mins)
5.5: Saved Masks To Groups (1:31 mins)
5.6: Mask Polypainting (2:57 mins)
5.7: Wash Finish (1:48 mins)
6.1: Eye Painting (4:03 mins)
6.2: Detail Eye (2:44 mins)
6.3: Tweak Lighting (1:44 mins)
7.1: Paint Horns (2:39 mins)
7.2: Detail Horns (2:56 mins)
8.1: ZBrush Layers (4:25 mins)
8.2: Sculpt Paint Dots (2:44 mins)
8.3: Face Spots (3:14 mins)
9.1: BPR Lighting (2:23 mins)
9.2: Shadow Settings (3:37 mins)
9.3: Turntable Render (2:28 mins)
10.1: Export Textures (3:10 mins)
10.2: Maya Setup (3:05 mins)
10.3: Vector Displacement (3:19 mins)
11.1: Maya Vector Displacement (0:38 mins)
11.2: Redshift Turntable (0:30 mins)
11.3: Quick Displacement Redshift (2:30 mins)
11.4: Displacement Redshift Settings (2:09 mins)
11.5: Quick Displacement Arnold (3:14 mins)
11.6: Displacement Arnold Settings (2:46 mins)
11.7: Quick Displacement Renderman (1:52 mins)
11.8: Displacement Renderman Settings (2:52 mins)

Croc Block (1:02 hrs)

1.1: Page Overview (3:01 mins)
1.2: Croc Block Timelapse (4:32 mins)
1.3: Croc Sculpt Timelapse (5:04 mins)
1.4: Comparing Meshes (1:46 mins)
2.1: 3qtr Image Plane Info (3:57 mins)
2.2: Camera Setup (3:31 mins)
2.3: Create Image Plane (3:13 mins)
2.4: Image Plane Keys (2:47 mins)
2.5: Tweak Adjust Cam (3:04 mins)
3.1: Block Planning (3:21 mins)
3.2: Secondary Tertiary Forms (3:44 mins)
4.1: Block Introduction (2:08 mins)
4.2: Block Cleanly (2:55 mins)
4.3: Block Mirror (1:21 mins)
4.4: Intersecting Objects (0:54 mins)
4.5: Block The Whole (1:19 mins)
5.1: Sculpt Grab Move (2:25 mins)
5.2: Sculpt Wax/Pinch (2:42 mins)
6.1: GoZ Setup (1:23 mins)
6.2: Combine/Check (2:02 mins)
6.3: ZBrush Scale (1:37 mins)
6.4: Send To ZBrush (2:12 mins)
6.5: Send To Maya (2:06 mins)
7.1: Student Before/After (1:37 mins)

Croc Sculpt (2:03 hrs)

1.1: Page Introduction (4:46 mins)
1.2: Rough Timelapse (13:13 mins)
1.3: Detail Timelapse (10:26 mins)
2.1: Stage Comparisons (2:21 mins)
2.2: Time Comparisons (4:28 mins)
2.3: Lighting Setup (3:09 mins)
2.4: Render Comparisons (3:09 mins)
3.1: Style Choices (3:22 mins)
3.2: Anatomy References (3:21 mins)
3.3: Hand Reference (0:49 mins)
4.1: Lines And Shapes (5:27 mins)
4.2: Front Face Shapes (3:30 mins)
4.3: 3qtr Face Shapes (1:54 mins)
4.4: Hand Shapes (1:22 mins)
4.5: Leg Shapes (2:02 mins)
4.6: Body Shapes (2:50 mins)
5.1: Muscle Volumes (5:45 mins)
6.1: Dynameshing Croc (4:05 mins)
6.2: Dynamesh Resolution (3:14 mins)
6.3: ZRemesh Croc (4:16 mins)
7.1: Spotlight Image Plane (4:25 mins)
8.1: Clay Buildup (2:52 mins)
8.2: Move Brush (1:51 mins)
8.3: Dam Standard Brush (1:05 mins)
8.4: H Polish Brush (1:11 mins)
8.5: Combined Workflow Pinch (3:13 mins)
9.1: Masking: Standard (2:00 mins)
9.2: Lasso Mask (3:23 mins)
9.3: Curve Mask (1:56 mins)
10.1: Managing Subtools (2:24 mins)
10.2: Mirroring Legs (3:58 mins)
10.3: Alt Tap Subtool (0:44 mins)
11.1: Create Polygroups (2:36 mins)
11.2: Polygroup Fingers (2:38 mins)
11.3: Sculpt Fingers (2:35 mins)
11.4: Mask Rotate (3:04 mins)

Croc Retopology (2:35 hrs)

1.1: Class Introduction (1:04 mins)
1.2: Sections Overview (4:40 mins)
2.1: Head Timelapse 2018 (7:28 mins)
2.2: Head Timelapse 2016 (2:55 mins)
2.3: Hand Workflow (2:22 mins)
2.4: Model Evolution 1 (5:49 mins)
2.5: Model Evolution 2 (4:29 mins)
3.1: Compare Auto Retopology (2:45 mins)
3.2: Auto Retopology Advantages (1:35 mins)
3.3: Body Auto Retopology (1:58 mins)
3.4: Manual Modeling 1 (2:37 mins)
3.5: Manual Modeling 2 (3:43 mins)
3.6: Sculpting After Retopo (2:41 mins)
4.1: Decimate For Maya (4:12 mins)
4.2: Polygroups ZRemesher (2:22 mins)
4.3: Polygroup It (2:56 mins)
4.4: Croc ZRemesher (3:17 mins)
5.1: Choosing Mesh Density (4:28 mins)
5.2: Film Mesh Examples (3:20 mins)
5.3: Using Displacement (3:34 mins)
5.4: Evenly Spaced Quads (1:30 mins)
5.5: Density And Deformation (1:54 mins)
6.1: Break Grid Topology (5:13 mins)
6.2: Border Protection (1:50 mins)
6.3: Topology Curved Surface (2:07 mins)
6.4: Topology While Smoothing (3:13 mins)
7.1: Mesh Flow (3:52 mins)
7.2: Flow & Turn Corners (3:42 mins)
7.3: Bridging (2:48 mins)
7.4: Difficult Area Example (6:54 mins)
7.5: Re-flow Example (2:48 mins)
7.6: Croc Mesh Up Close (5:27 mins)
8.1: Keyframe Visibility Setup (3:07 mins)
8.2: Mesh Slow Down (1:41 mins)
8.3: Speed Up With Patches (5:20 mins)
8.4: Mirror Workflow (2:45 mins)
9.1: Full Timelapse Head (9:07 mins)
9.2: Timelapse Upper Body (9:12 mins)
9.3: Full Timelapse Lower Body (9:28 mins)
10.1: Nonmanifold Issues (1:56 mins)
10.2: Interior Vert Issues (2:00 mins)
10.3: Bridge Bug Issue (0:41 mins)
10.4: Edge Loop Issues (0:56 mins)

Styracosaurus Concept (1:06 hrs)

1.1: Blocking In Maya (8:18 mins)
1.2: Lighting The Block (2:18 mins)
1.3: Export To ZBrush (1:17 mins)
2.1: Dynamesh & ZRemesher (5:30 mins)
2.2: Primary Sculpt (6:56 mins)
2.3: Maya Spikes (1:54 mins)
2.4: New Mesh Reproject (3:59 mins)
3.1: Auto Unwrap Head (1:31 mins)
3.2: Texture Masks (1:44 mins)
3.3: Assigning Shaders (1:50 mins)
3.4: Poly Paint (5:11 mins)
3.5: Export Textures (3:06 mins)
4.1: Maya Lighting (3:44 mins)
4.2: Maya Displacement (1:32 mins)
4.3: RGB Puzzle Mattes (2:09 mins)
4.4: Render Settings (2:55 mins)
5.1: Adobe Premiere Setup (1:28 mins)
5.2: Grading In Premiere (3:45 mins)
5.3: Export Movie (1:37 mins)
6.1: Matte Grading (3:06 mins)
6.2: Conclusion (2:36 mins)
Learn the whole 3d character pipeline with this course designed to take you efficiently through modelling, rigging, surfacing, lighting and animation. Build and animate your own characters here…

Objects, Components (1:19 hrs)

1.1: Maya Navigation (4:12 mins)
1.2: Viewport Layouts (2:52 mins)
1.3: Creating Objects (4:38 mins)
1.4: Viewport Display (6:17 mins)
1.5: Clipping Plane Issues (2:08 mins)
1.6: Moving Objects (8:00 mins)
1.7: Duplicating Objects (3:30 mins)
1.8: Instancing Objects (3:20 mins)
2.1: Changing Pivots (2:25 mins)
2.2: Hierarchies (5:45 mins)
2.3: Freeze Transforms (4:35 mins)
2.4: Local/World Space (5:18 mins)
2.5: Rotating Pivots Advanced (5:49 mins)
3.1: Component Mode (1:39 mins)
3.2: Selection Methods (2:36 mins)
3.3: Selecting Areas (1:43 mins)
3.4: Selection Bug (1:15 mins)
3.5: Snapping (4:07 mins)
3.6: Snapping Groups (2:23 mins)
3.7: Soft Select (3:01 mins)
3.8: Grab Brush (3:57 mins)

Modeling Tools (59 mins)

1.1: Cutting And Deleting (2:25 mins)
1.2: Merging/Welding (3:30 mins)
2.1: Extrude (3:02 mins)
2.2: Extrude Advanced (4:02 mins)
2.3: Bevel (1:49 mins)
3.1: Extract And Combine (2:43 mins)
4.1: Symmetry Modes (5:08 mins)
4.2: Mirroring (5:40 mins)
5.1: Deleting History (4:50 mins)
6.1: Bridging Tools (6:25 mins)
6.2: Bridging Example (3:26 mins)
7.1: SubD Surfaces (6:01 mins)
7.2: SubD Quads Artifacts (6:28 mins)
7.3: Poly Smooth (3:51 mins)

Rough Poly Workflows (1:30 hrs)

1.1: Box Model 1 (13:12 mins)
1.2: Box Model 2 (9:01 mins)
2.1: Box Model 3 (14:13 mins)
3.1: Image Plane PShop (6:16 mins)
3.2: Image Plane Maya (4:14 mins)
4.1: Primitive Block 1 (17:07 mins)
4.2: Primitive Block 2 (17:47 mins)
5.1: Primitive Block Posing (8:58 mins)

Joining Objects (1:00 hrs)

1.1: Cylinder Plane Connect (5:38 mins)
1.2: Quad Rule Explained (5:55 mins)
2.1: Complex Join Prep (7:24 mins)
2.2: Quad Draw Join (9:02 mins)
3.1: Mouth Preparation (2:30 mins)
3.2: Mouth Quad Draw (5:26 mins)
3.3: Mouth Connecting (7:25 mins)
3.4: Mouth Cleaning Topology (6:51 mins)
3.5: Mouth Finishing (3:50 mins)

Maya: Quad Draw (1:04 hrs)

1.1: Page Overview (3:58 mins)
1.2: Quad Draw Basics (4:04 mins)
1.3: Basic Functions (2:34 mins)
1.4: All Create Methods (4:48 mins)
1.5: Delete Cut Merge (3:05 mins)
1.6: Tweak Move Modes (2:58 mins)
1.7: Relax Modes (3:01 mins)
1.8: Delete History Note (0:58 mins)
2.1: Snapping Meshes (2:39 mins)
2.2: SubD Live Note (2:26 mins)
2.3: Symmetry Modes (3:29 mins)
3.1: Fast Workflow (3:46 mins)
3.2: Snap Issues (1:23 mins)
3.3: Toggle Vis Workflow (1:16 mins)
3.4: Toggle Vis Setup (3:50 mins)
4.1: Non Live Features (2:03 mins)
4.2: Speed Up Tips (5:29 mins)
4.3: GPU Mesh Cache (3:23 mins)
5.1: Customise Look (1:42 mins)
5.2: Surface Offset (2:49 mins)
5.3: Conform Offset (1:29 mins)
5.4: Snap To Backfaces (0:53 mins)
5.5: Marking Menu (2:13 mins)

Modeling Zanzi (46 mins)

1.1: Blocking Zanzi (16:21 mins)
2.1: Mouth And Hands (12:47 mins)
3.1: Tweaks/Join Arms/Legs (11:58 mins)
4.1: Wings And Finishing (5:41 mins)

Bug Free Models (35 mins)

1.1: Checking Symmetry (1:46 mins)
1.2: More Mirror Issues (2:52 mins)
2.1: Fixes With Obj (1:13 mins)
2.2: How Obj Exp/Imp Works (2:47 mins)
2.3: Load Obj Plugin (0:46 mins)
3.1: 3 Major Mesh Bugs (1:46 mins)
3.2: Mudbox Error Check (1:48 mins)
3.3: Fix 3 Mesh Bugs (3:47 mins)
4.1: Extrude Doubled Polys (2:24 mins)
4.2: Doubled Polys Fix (1:52 mins)
5.1: Face Normals (2:33 mins)
5.2: Face Normal Fixes (1:18 mins)
5.3: Bridge Mesh Bug (1:47 mins)
5.4: Fix Dark Issues (1:24 mins)
5.5: Vertex Normals Explained (2:47 mins)
6.1: Rig Preparation (4:57 mins)

UV Fundamentals (1:24 hrs)

1.1: How UVs Work (1:50 mins)
1.2: How UVs Work (2:56 mins)
1.3: Zanzi Example (2:24 mins)
1.4: Unfold Workflow (4:36 mins)
1.5: PTex and Polypaint (2:04 mins)
2.1: Planar Mapping (5:06 mins)
2.2: Cylindrical Spherical (2:38 mins)
2.3: Automatic UVs (2:38 mins)
3.1: The UV Editor (2:04 mins)
3.2: UV Marking Menus (0:53 mins)
3.3: UV Selection (1:51 mins)
4.1: Unfolding UVs (2:47 mins)
4.2: Unfold Options (1:27 mins)
4.3: Unfold Coat Example (3:58 mins)
4.4: Unfold Face Example (5:45 mins)
4.5: 2017 Unfold Updates (0:34 mins)
5.1: Paint Unfold Setup (1:03 mins)
5.2: Unfold UV Tool (2:26 mins)
5.3: Pipe Setup (3:25 mins)
5.4: Pipe/Tube Unwrap (3:25 mins)
6.1: Shaded UV Display (1:05 mins)
6.2: UV Distortion (2:56 mins)
7.1: Symmetry Tool Setup (1:13 mins)
7.2: Symmetry UV Tool (0:55 mins)
8.1: Layout Introduction (0:51 mins)
8.2: Layout Main Settings (3:06 mins)
8.3: More Layout Options (2:50 mins)
9.1: Edge Warp Issue (2:12 mins)
9.2: Edge Warp Fix (1:23 mins)
9.3: Edge Warp Add Poly (2:26 mins)
9.4: Edge Warp Cube (0:50 mins)
10.1: Unwrapping Zanzi (10:45 mins)

ZooTools Biped Proxy Rig (1:27 hrs)

1.1: Fast: Building (3:06 mins)
1.2: Bendy Stretchy Setup (3:53 mins)
1.3: Fast: Control Setup (2:01 mins)
1.4: Fast: Rebuild (3:26 mins)
2.1: Zanzi Rig Demo (2:22 mins)
2.2: Nat Rig Demo (1:55 mins)
2.3: Croc Rig Demo (2:32 mins)
2.4: Skeleton Builder (3:37 mins)
3.1: Zoo Proxy Files (0:54 mins)
3.2: Matching Skeleton (2:27 mins)
3.3: Basic Skinning (1:52 mins)
3.4: Rig Build (0:47 mins)
3.5: Replace WC Controls (2:13 mins)
4.1: Adjust Pivot Placement (1:44 mins)
4.2: Rebuild Rig (1:27 mins)
4.3: Customize Own Controls (1:58 mins)
4.4: WC Curve Exceptions (1:36 mins)
4.5: RGB Control Colors (2:49 mins)
5.1: Trigger UI Connect (1:39 mins)
5.2: About Trigger UI (1:41 mins)
5.3: UI Camera (1:24 mins)
5.4: Hide Change UI Colors (1:16 mins)
5.5: UI Select Priority (1:14 mins)
5.6: Publish UI (1:54 mins)
6.1: Tweak Trig Intro (1:02 mins)
6.2: Triggers In Outliner (0:59 mins)
6.3: Tweak Triggers (1:16 mins)
6.4: Custom UI Intro (1:23 mins)
6.5: Build Custom UI (1:15 mins)
6.6: Custom UI Names (1:56 mins)
6.7: Custom UI Connect (1:26 mins)
6.8: Zoo Tools Trigger Setup (1:57 mins)
6.9: Rgt Clk Menus (2:07 mins)
7.1: Customise Rig Intro (1:11 mins)
7.2: Reparent Grps (1:45 mins)
7.3: Attrs Note (1:05 mins)
8.1: Head Orient Fix (1:12 mins)
8.2: Spine Proxy Note (1:28 mins)
8.3: Finger Proxy Setup (1:18 mins)
8.4: Limb Ratios (1:58 mins)
8.5: Foot Proxy Setup (1:01 mins)
9.1: Change Jnt Counts (2:32 mins)
9.2: Hiding Proxies (1:48 mins)
9.3: Jnt Count Rig Setup (1:26 mins)
10.1: Skinning Twists (1:18 mins)
10.2: Twist Skin Workflow (1:39 mins)
11.1: Zoo Proxy Grps Explained (3:32 mins)
11.2: Proxy Display Layers (1:29 mins)

Joint Orientation (37 mins)

1.1: Introduction (1:37 mins)
1.2: Why Orient Joints? (0:54 mins)
2.1: Creating Placing (2:17 mins)
2.2: Freeze Transforms (0:53 mins)
2.3: Orienting Joints (4:31 mins)
2.4: Orienting Forks (3:01 mins)
3.1: Manual Ups (1:42 mins)
3.2: Manual Roll Ups (3:25 mins)
3.3: Zero Rot Axis (3:00 mins)
4.1: Naming Joints (2:52 mins)
4.2: Tgl Local Rot Axis (0:21 mins)
4.3: Joint Mirror (1:46 mins)
4.4: Mirror Behaviour (2:36 mins)
4.5: Perfect Sym Issues (3:04 mins)
5.1: Co Planar Prep (1:07 mins)
5.2: Co Planar Use (2:15 mins)
5.3: Elbows Knees CoPlanar (2:38 mins)

Controls Shape Nodes (49 mins)

1.1: Page Introduction (1:28 mins)
1.2: CCtrl Build Script (1:28 mins)
2.1: Non Zeroed Joints (1:18 mins)
2.2: Zeroing Joints (1:07 mins)
2.3: Zeroing Ctrl Curve (1:38 mins)
2.4: Rot Control (1:24 mins)
2.5: Create More Ctrls (2:01 mins)
2.6: Naming Objects (0:46 mins)
3.1: Obj Match Methods (2:27 mins)
3.2: Setup Finished (2:24 mins)
3.3: Lock And Hide Attr (1:38 mins)
3.4: Obj Highlight Setting (1:45 mins)
3.5: Coloring Controls (1:20 mins)
3.6: RGB/HSV Coloring (2:17 mins)
4.1: Transform vs Shapes (2:47 mins)
4.2: Shape Nodes Outliner (1:52 mins)
4.3: Groups As Transforms (1:20 mins)
4.4: Joint Transforms (1:46 mins)
4.5: Curve Combine (2:43 mins)
4.6: Curve Join Button (1:14 mins)
5.1: Joint Curve Combine (2:12 mins)
5.2: Joint CrvJn Button (0:45 mins)
5.3: Zero Joint Translation (1:03 mins)
5.4: CCtrl Builder (1:30 mins)
5.5: Joint Draw None (0:42 mins)
5.6: Skinning (0:50 mins)
6.1: Unbuilding (1:32 mins)
6.2: Mirror CCtrl (0:58 mins)
7.1: Control Curve Look (2:49 mins)
7.2: Custom Curve Mirror (2:35 mins)

Zoo Custom Controls (1:38 hrs)

1.1: Intro SkBuilder (0:52 mins)
2.1: Build Orient PTail (1:30 mins)
2.2: PTail Controls (2:21 mins)
2.3: Skin PTail (0:27 mins)
2.4: Create Reparent Grp (1:07 mins)
3.1: Horn Joints (2:27 mins)
3.2: Mirror Controls (1:56 mins)
3.3: Switch Control Shapes (1:38 mins)
4.1: Belt Intro (1:04 mins)
4.2: Belt Joint Orient (2:47 mins)
4.3: Name Belt Joints (0:35 mins)
4.4: Mirror Belt Orient (2:07 mins)
4.5: Belt Controls (1:04 mins)
5.1: Follicles Explained (1:08 mins)
5.2: Follicles Belt (1:10 mins)
5.3: Mirror Follicles (1:34 mins)
5.4: Parent Belt Cntrls (1:20 mins)
5.5: Name Follicles (0:53 mins)
5.6: Belt Folli Cnst (2:54 mins)
5.7: Belt Clean Outliner (0:44 mins)
5.8: Match Skele Issues (0:53 mins)
5.9: Belt Finish (0:46 mins)
6.1: Constraint Intro (0:48 mins)
6.2: Manual Constraint (2:42 mins)
6.3: Unbuild Constraints (0:34 mins)
7.1: Space Switch Setup (2:28 mins)
7.2: Orient Space Sw (1:36 mins)
7.3: Test Rig (1:12 mins)
7.4: Constraint Summary (0:57 mins)
8.1: Setup Pair Mirror (1:15 mins)
8.2: Mirror Plane Setup (2:39 mins)
8.3: World Space Mirror (0:36 mins)
8.4: Pair Chain Setup (1:05 mins)
8.5: Sel Order Importance (2:25 mins)
8.6: Mirroring Pair Chains (2:13 mins)
9.1: Single Scene Setup (0:59 mins)
9.2: Single Relationship Create (1:24 mins)
9.3: Extra Information (2:30 mins)
10.1: Custom Setup Pairs (0:52 mins)
10.2: Mirror Plane Setup (0:50 mins)
10.3: Pony Tail Fix (1:53 mins)
10.4: Selection Order (0:51 mins)
10.5: Belt Fix (1:18 mins)
10.6: Full Character Mirror (0:56 mins)
11.1: Select Set Create (2:02 mins)
11.2: Zoo Select Sets (1:31 mins)
11.3: Sets With Rig (2:02 mins)
12.1: Connection Intro (3:10 mins)
12.2: Add Atrtributes (1:33 mins)
12.3: Connect Vis (1:51 mins)
12.4: Batch Connect Attr (1:40 mins)
12.5: Attr To Rig (3:02 mins)
12.6: Finalising Rig (2:20 mins)
13.1: Zanzi Example Timelapse (16:05 mins)

Skinning Fund (1/2) (42 mins)

1.1: Bind/Unbind Skin (2:39 mins)
1.2: Add Joints (2:18 mins)
1.3: Remove Joints (0:50 mins)
1.4: Max Influences (2:24 mins)
2.1: Move Joints (Easy) (1:21 mins)
2.2: Move Joints (Manual) (1:08 mins)
2.3: Move Joints (Maya Tool) (1:40 mins)
3.1: Joints As The Space (1:57 mins)
3.2: Component Editor (3:29 mins)
3.3: Skin Wrangler (1:39 mins)
4.1: Linear Incrementing (2:16 mins)
4.2: Rotation Increments (2:44 mins)
4.3: Twist Increments (0:41 mins)
5.1: Twist Issues (2:08 mins)
5.2: Twist Solutions (2:27 mins)
6.1: Painting Skin Basics (1:45 mins)
6.2: Weighting 100% (0:37 mins)
6.3: Smoothing Scripts (1:28 mins)
6.4: 100% Workflow (1:53 mins)
7.1: Painting Skin Weights (1:20 mins)
7.2: Paint Weights: Add (1:52 mins)
7.3: Paint Weights: Replace (1:03 mins)
7.4: Why Removing Is Bad (1:42 mins)
7.5: Paint Weights Scale (1:10 mins)

Skinning Fund (2/2) (25 mins)

1.1: Non Locked Issues (1:08 mins)
1.2: Lock Weights (1:03 mins)
1.3: Locking Weights Switch (1:08 mins)
2.1: Vert Masking/Flood Smooth (2:50 mins)
3.1: Smooth Fail/Solutions (2:23 mins)
3.2: Post Skin Weights (2:43 mins)
3.3: Solving Issues With Post (1:42 mins)
4.1: Skin Mirror (3:02 mins)
4.2: Asymmetrical Mirror Skin (2:09 mins)
4.3: Asym Mirror Copy (1:59 mins)
4.4: Joint Labels (3:52 mins)
4.5: Influence One To One (1:26 mins)

Viewport Lights 2017 (55 mins)

1.1: Introduction (0:33 mins)
2.1: Light Setup, Key Light (2:01 mins)
2.2: Three Point Shadows (1:08 mins)
2.3: Fill And Rim Lights (3:30 mins)
2.4: Colouring Lights (2:20 mins)
3.1: Scene Cleanup (0:51 mins)
3.2: Shader Cleanup (1:18 mins)
4.1: Viewport Shelf (1:36 mins)
4.2: Ambient Occlusion (1:21 mins)
4.3: Color Management (0:51 mins)
5.1: Light Types (2:29 mins)
5.2: Depth Maps Shadows (3:56 mins)
5.3: Filter Size (0:51 mins)
5.4: Spotlight Settings (1:40 mins)
5.5: Emit Specular/Diffuse (0:53 mins)
5.6: Light Decay (1:30 mins)
6.1: Clipping Planes (1:47 mins)
6.2: Background Color (1:03 mins)
6.3: Cast/recieve Shadows (1:39 mins)
7.1: Shadow Texture Options (1:50 mins)
7.2: Ambient Occlusion Settings (0:58 mins)
8.1: Move Camera Prep (0:59 mins)
8.2: Parenting Lights To Camera (1:10 mins)
8.3: Constraining Lights Camera (0:42 mins)
8.4: Spotlight Issues (1:45 mins)
8.5: Spotlight Orient Solutions (2:08 mins)
9.1: Occlusion Catcher (1:39 mins)
9.2: Floor Render Stats (1:21 mins)
9.3: Use Background Shader (0:42 mins)
9.4: Simple Setup (1:06 mins)
9.5: Transparent Rim Light Solutions (3:33 mins)
10.1: HDR Sky Dome Setup (3:19 mins)
10.2: Various Sky Domes (2:50 mins)

VP2 Shader Fundamentals (57 mins)

1.1: Color Pots (1:24 mins)
1.2: Light Setup (1:43 mins)
1.3: Assign Shaders (1:31 mins)
2.1: lambert Color (0:58 mins)
2.2: Basic Properties (1:30 mins)
2.3: Translucence (2:26 mins)
3.1: Blinn spec (2:25 mins)
3.2: Spec Blowout (0:44 mins)
3.3: Specular As A Fake (0:59 mins)
3.4: Metal Blinns (2:01 mins)
3.5: Skin Blinns (1:22 mins)
4.1: Anisotropic Shader (3:05 mins)
5.1: Sky Dome Setup (4:03 mins)
5.2: Blinn Skydome (2:17 mins)
5.3: Facing Ratio (2:30 mins)
5.4: Fresnel Sky Dome (3:01 mins)
5.5: Metals Skydome (2:26 mins)
5.6: Sky Dome Variation (3:45 mins)
6.1: HDRI Background (3:05 mins)
6.2: Env Sphere (2:00 mins)
6.3: Color Correction (2:23 mins)
7.1: Ramp Env Setup (1:54 mins)
7.2: Fresnel Explained (1:52 mins)
7.3: Car Paint (1:15 mins)
7.4: Image Variations (3:03 mins)
7.5: Gold And Metals (3:44 mins)

VP2 Ramp Shaders (42 mins)

1.1: Ramp Shader Intro (1:48 mins)
1.2: Ramp Presets (1:39 mins)
1.3: Ramp Attributes (1:22 mins)
1.4: Ramp Brightness (0:30 mins)
2.1: Light Angle (1:27 mins)
2.2: Velvet Shader (2:24 mins)
2.3: Latex, Velvet Tweaks (2:01 mins)
3.1: Ramp Transparency (1:27 mins)
4.1: Skin Shader (2:31 mins)
4.2: Skin tweaks (1:31 mins)
4.3: purple Skin (2:49 mins)
5.1: Specular Ramp (1:46 mins)
6.1: Hypershade Setup (1:26 mins)
6.2: Assigning Layers (1:06 mins)
6.3: Layer Transparency (2:32 mins)
7.1: Create Sky Dome (1:40 mins)
7.2: Base Rough Metal (2:11 mins)
7.3: Clear Coat (3:17 mins)
7.4: Layered Clearcoat (3:16 mins)
8.1: Ramp Texture Issues (1:16 mins)
8.2: Ramp Fresnel Setup (1:37 mins)
8.3: Text Fresnel Reflections (2:25 mins)

Texture Overview (1:11 hrs)

Houdahspot 3 9 2 – advanced front end for spotlight for sale

Course: CHARACTER GENERALIST INTMD

Model rig and animate your characters with the Generalist Intermediate Course; these pages are all aimed at a university-level of training. You'll focus on Maya, the software used by professionals to create the majority of today's movies and games.

You should have some knowledge of 3d software before starting here. It's perfect for transitioning from another 3d package or brush up on your existing Maya skills.

Topics covered: Polygon Modelling, UVs, Texture, Viewport 2.0 Lighting, Auto Rigging, Skinning, and Animation.

Join for just one month, and cancel anytime, you'll continue to receive access until the end of your billed month. No lock-in contracts.

Instructor: Andrew Silke (Avatar, Gravity, Harry Potter)
Software: Maya (free PLE), Mudbox (free PLE), Photoshop (optional)


FREE CLASS: ZBrush Blocking

Block this dragon in the course ZBrush for Maya users (Page 1/3). This course is for those with existing 3d knowledge who're ready to to start to explore some of ZBrush's impressive features.

FREE CLASS: ZBrush Sculpting

Sculpt the dragon in this part two of the course ZBrush for Maya users (Page 2/3). This course continues from the previous page and will have you complete the sculpt. Send the optimised model back to Maya.

FREE CLASS: Graph Editor

Explore Maya's function curves here in this comprehensive lesson covering each aspect of the Graph Editor in detail. Learn the animation editor as used by animators on todays biggest games and films.


The best tutorials ever! I never expected that maya tutorials could be this clear, this inspiring, this creative, this fun and informative. While I am having fun and feeling awe, watching tutorials, I am learning so much. It's impossible not to learn, improve and be inspired. The tutorials make me feel that maya is not so difficult, perhaps even easy.

Hyunsuk

As a hobbyist filmmaker wanting to understand the various elements this course was exactly what I was looking for. It's short, sweet and to the point with the aid of a first-class teacher at the price of a large coffee once a month. Even veterans in the field could learn a thing or two for Andrew's tips and tricks that he sprinkles throughout the videos.

Christopher

These videos are very clear to a beginner like myself. I am comfortable with Maya but this site helps me take it to another level. I enjoy Andrew's method of blocking characters and no-nonsense rigging techniques. In this new world of character production you have to be very fast and very good; these classes will get you there.

Robert

Subscription Includes Everything Below
(Or Purchase Downloadable Bundles From the Shop)

C3dC Maya Prefs (1:13 hrs)

1.1: Downloading Maya (1:35 mins)
1.2: Updates For Fixing Bugs (1:05 mins)
2.1: Installing The Prefs (1:50 mins)
2.2: Installing 3rd Party Scripts (3:14 mins)
2.3: Plug In Loading (1:48 mins)
2.4: Renderman Install (3:18 mins)
3.1: Hotkey Overview (2:42 mins)
3.2: Major Hotkey Changes (3:00 mins)
3.3: Modelling Hotkey Overview (3:54 mins)
3.4: Rigging Hotkey Overview (2:29 mins)
3.5: Animation Hotkey Overview (3:40 mins)
4.1: Create Hotkeys (2:46 mins)
4.2: Connect Hotkeys (3:21 mins)
4.3: Add Custom Scripts (1:17 mins)
4.4: Keeping Custom Hotkeys (1:25 mins)
4.5: Other Functions (1:40 mins)
5.1: Poly Icons 1 (2:04 mins)
5.2: Poly Icons 2 (2:32 mins)
5.3: Anim Icons (2:23 mins)
5.4: UDIM nCloth (0:48 mins)
5.5: Camera Icon (1:43 mins)
5.6: Trigger UI (1:06 mins)
5.7: Shad Switch And Assort (1:39 mins)
5.8: Attr Icon, Save (1:52 mins)
6.1: Constraint MMenu Updates (1:25 mins)
6.2: New Skin MM (4:24 mins)
6.3: Easy Hotkey Switch (0:39 mins)
6.4: Cam, Oct Hole (2:29 mins)
6.5: Assorted Icons (1:54 mins)
6.6: Rig Shelf Update (2:02 mins)
6.7: Anim Changes (3:01 mins)

Croc Rig (1:15 hrs)

1.1: Rig Overview (1:50 mins)
2.1: Installation (3:01 mins)
2.2: Quick Start (3:11 mins)
2.3: Hires Texture Rig (3:11 mins)
2.4: UI Quick Start (2:46 mins)
3.1: Load Textures (0:48 mins)
3.2: Managing The Rig (4:26 mins)
3.3: UI Overview (2:35 mins)
3.4: UI Notes 01 (2:35 mins)
3.5: Customising The UI (2:25 mins)
4.1: Set Space Constraints (2:49 mins)
4.2: Space Constraint Attrs (1:45 mins)
4.3: Suggested Space Defaults (1:58 mins)
5.1: Hands Fingers (1:49 mins)
5.2: Torso Legs/Feet (2:35 mins)
5.3: Facial Controls (2:22 mins)
5.4: Eye Controls (2:59 mins)
5.5: Face Pose Library (2:01 mins)
5.6: Necklace Belt (1:38 mins)
6.1: Select Marking Menu (1:22 mins)
6.2: Saving Poses (3:26 mins)
6.3: Clip Management (0:50 mins)
7.1: Flip Mirroring (1:18 mins)
7.2: Symmetrical Mirror (1:01 mins)
8.1: Managing Renderers (3:29 mins)
8.2: Arnold Scene (3:17 mins)
8.3: Renderman Scene (5:01 mins)
8.4: Redshift Scene (5:29 mins)
8.5: Rendering Anim Rigs (4:02 mins)

Zanzi Rig (40 mins)

1.1: Rig Overview (4:45 mins)
2.1: Install Instructions (3:05 mins)
2.2: Project Setup (1:34 mins)
2.3: Start Files (0:41 mins)
3.1: Clip Library (1:36 mins)
3.2: Import Anim (1:31 mins)
3.3: Clip Folders (1:13 mins)
3.4: Creating Clips (3:19 mins)
3.5: Animation Clips (1:35 mins)
3.6: Connection Issues (2:11 mins)
3.7: Installing Clips (0:36 mins)
3.8: Selection Based Posing (1:02 mins)
3.9: Store Rig Controls (1:33 mins)
4.1: Space Switching (1:50 mins)
4.2: Switch All FK/IK (1:17 mins)
4.3: Spine Setup (1:53 mins)
5.1: Hands And Extras (2:42 mins)
5.2: Facial Rig (1:35 mins)
5.3: Fly Mode (1:31 mins)
6.1: Trigger UI (2:39 mins)
6.2: UI Floating (2:06 mins)
Advanced classes for Character-Generalists. This supplemental course takes you through advanced topics related to 3d character creation…

ZBrush Dragon Block (1/3) (1:10 hrs)

1.1: Class Overview (2:47 mins)
1.2: Open Sphere (0:57 mins)
1.3: Load Custom Config (2:59 mins)
1.4: Basic Scene Settings (1:53 mins)
1.5: Edit Mode Note (1:34 mins)
1.6: Navigation (3:08 mins)
2.1: Image Planes (4:33 mins)
2.2: Spotlight Image (2:57 mins)
2.3: Saving The Scene (0:43 mins)
3.1: Subtools (Objects) (3:03 mins)
3.2: Subtool Functions (2:58 mins)
4.1: IMM Primitives (1:56 mins)
4.2: Deformers (1:40 mins)
4.3: Masking, Move (1:23 mins)
4.4: Clip Curve (1:39 mins)
4.5: IMM Horns (2:13 mins)
4.6: Custom Config Bug (0:54 mins)
4.7: Flip And Mirror (0:42 mins)
5.1: Polygroups (1:09 mins)
5.2: Roughing Shapes (3:22 mins)
5.3: Dynamesh Prep (1:38 mins)
5.4: Dynamesh (2:20 mins)
5.5: Block 01 Conclusion (1:49 mins)
6.1: Maya ZBrush Send (3:17 mins)
7.1: Fast Neck Block (3:48 mins)
7.2: Fast Dynamesh Body (3:38 mins)
7.3: Fast Flatten (1:24 mins)
7.4: Fast Horns (2:44 mins)
7.5: Fast Eye Socket (2:22 mins)
7.6: ZRemesher (2:29 mins)
7.7: Dividing The Mesh (1:22 mins)
7.8: Dynamic Subds (1:30 mins)

ZBrush Dragon Sculpt (2/3) (1:00 hrs)

1.1: Page Overview (3:18 mins)
2.1: ZRemesher Divide (3:13 mins)
2.2: Sculpt Brushes (3:46 mins)
2.3: Shape Refine (2:14 mins)
2.4: Eye Preparation (1:18 mins)
2.5: Eye Balls (3:21 mins)
2.6: Refine Eye (2:28 mins)
2.7: Mouth Mask (3:25 mins)
2.8: Block Mouth (2:14 mins)
3.1: ZRemesh Prep (2:43 mins)
3.2: Base Sculpt Mesh (3:09 mins)
3.3: Tweak Base Mesh (4:45 mins)
3.4: Base Mesh Eye (4:15 mins)
3.5: Lasso Masking (1:52 mins)
3.6: Overlap Mouth 1 (1:48 mins)
3.7: Mouth Overlap 2 (2:29 mins)
3.8: Horns Nostrils (2:49 mins)
3.9: Jaw Tweaks (3:21 mins)
4.1: Export Options (0:43 mins)
4.2: Turntable Movie (1:26 mins)
5.1: Poly Reduce (2:43 mins)
5.2: Export Intro (1:12 mins)
5.3: Send Maya GoZ (0:51 mins)
5.4: Maya Tweaks (1:08 mins)
5.5: Next Page (0:17 mins)

ZBrush Dragon Surface (3/3) (1:40 hrs)

1.1: Page Overview (3:40 mins)
2.1: UV Preparation (2:40 mins)
2.2: UV Unwrap (1:27 mins)
2.3: UV Protect (1:25 mins)
2.4: Maya UV Import (1:47 mins)
2.5: Copy Paste UVs (0:58 mins)
2.6: UV Eyes (2:35 mins)
3.1: Polypaint Intro (1:27 mins)
3.2: What Is Polypaint (2:19 mins)
3.3: Poly Density Polypaint (1:20 mins)
3.4: Material Painting (1:41 mins)
3.5: Material On Body (1:22 mins)
4.1: Dragon Paint Intro (1:57 mins)
4.2: Preview and Flat Modes (1:47 mins)
4.3: Paint Wash Colors (3:19 mins)
5.1: Mouth Mask (1:46 mins)
5.2: Save Masks (1:20 mins)
5.3: Masks To Polygroups (0:38 mins)
5.4: Horns Mask (2:00 mins)
5.5: Saved Masks To Groups (1:31 mins)
5.6: Mask Polypainting (2:57 mins)
5.7: Wash Finish (1:48 mins)
6.1: Eye Painting (4:03 mins)
6.2: Detail Eye (2:44 mins)
6.3: Tweak Lighting (1:44 mins)
7.1: Paint Horns (2:39 mins)
7.2: Detail Horns (2:56 mins)
8.1: ZBrush Layers (4:25 mins)
8.2: Sculpt Paint Dots (2:44 mins)
8.3: Face Spots (3:14 mins)
9.1: BPR Lighting (2:23 mins)
9.2: Shadow Settings (3:37 mins)
9.3: Turntable Render (2:28 mins)
10.1: Export Textures (3:10 mins)
10.2: Maya Setup (3:05 mins)
10.3: Vector Displacement (3:19 mins)
11.1: Maya Vector Displacement (0:38 mins)
11.2: Redshift Turntable (0:30 mins)
11.3: Quick Displacement Redshift (2:30 mins)
11.4: Displacement Redshift Settings (2:09 mins)
11.5: Quick Displacement Arnold (3:14 mins)
11.6: Displacement Arnold Settings (2:46 mins)
11.7: Quick Displacement Renderman (1:52 mins)
11.8: Displacement Renderman Settings (2:52 mins)

Croc Block (1:02 hrs)

1.1: Page Overview (3:01 mins)
1.2: Croc Block Timelapse (4:32 mins)
1.3: Croc Sculpt Timelapse (5:04 mins)
1.4: Comparing Meshes (1:46 mins)
2.1: 3qtr Image Plane Info (3:57 mins)
2.2: Camera Setup (3:31 mins)
2.3: Create Image Plane (3:13 mins)
2.4: Image Plane Keys (2:47 mins)
2.5: Tweak Adjust Cam (3:04 mins)
3.1: Block Planning (3:21 mins)
3.2: Secondary Tertiary Forms (3:44 mins)
4.1: Block Introduction (2:08 mins)
4.2: Block Cleanly (2:55 mins)
4.3: Block Mirror (1:21 mins)
4.4: Intersecting Objects (0:54 mins)
4.5: Block The Whole (1:19 mins)
5.1: Sculpt Grab Move (2:25 mins)
5.2: Sculpt Wax/Pinch (2:42 mins)
6.1: GoZ Setup (1:23 mins)
6.2: Combine/Check (2:02 mins)
6.3: ZBrush Scale (1:37 mins)
6.4: Send To ZBrush (2:12 mins)
6.5: Send To Maya (2:06 mins)
7.1: Student Before/After (1:37 mins)

Croc Sculpt (2:03 hrs)

1.1: Page Introduction (4:46 mins)
1.2: Rough Timelapse (13:13 mins)
1.3: Detail Timelapse (10:26 mins)
2.1: Stage Comparisons (2:21 mins)
2.2: Time Comparisons (4:28 mins)
2.3: Lighting Setup (3:09 mins)
2.4: Render Comparisons (3:09 mins)
3.1: Style Choices (3:22 mins)
3.2: Anatomy References (3:21 mins)
3.3: Hand Reference (0:49 mins)
4.1: Lines And Shapes (5:27 mins)
4.2: Front Face Shapes (3:30 mins)
4.3: 3qtr Face Shapes (1:54 mins)
4.4: Hand Shapes (1:22 mins)
4.5: Leg Shapes (2:02 mins)
4.6: Body Shapes (2:50 mins)
5.1: Muscle Volumes (5:45 mins)
6.1: Dynameshing Croc (4:05 mins)
6.2: Dynamesh Resolution (3:14 mins)
6.3: ZRemesh Croc (4:16 mins)
7.1: Spotlight Image Plane (4:25 mins)
8.1: Clay Buildup (2:52 mins)
8.2: Move Brush (1:51 mins)
8.3: Dam Standard Brush (1:05 mins)
8.4: H Polish Brush (1:11 mins)
8.5: Combined Workflow Pinch (3:13 mins)
9.1: Masking: Standard (2:00 mins)
9.2: Lasso Mask (3:23 mins)
9.3: Curve Mask (1:56 mins)
10.1: Managing Subtools (2:24 mins)
10.2: Mirroring Legs (3:58 mins)
10.3: Alt Tap Subtool (0:44 mins)
11.1: Create Polygroups (2:36 mins)
11.2: Polygroup Fingers (2:38 mins)
11.3: Sculpt Fingers (2:35 mins)
11.4: Mask Rotate (3:04 mins)

Croc Retopology (2:35 hrs)

1.1: Class Introduction (1:04 mins)
1.2: Sections Overview (4:40 mins)
2.1: Head Timelapse 2018 (7:28 mins)
2.2: Head Timelapse 2016 (2:55 mins)
2.3: Hand Workflow (2:22 mins)
2.4: Model Evolution 1 (5:49 mins)
2.5: Model Evolution 2 (4:29 mins)
3.1: Compare Auto Retopology (2:45 mins)
3.2: Auto Retopology Advantages (1:35 mins)
3.3: Body Auto Retopology (1:58 mins)
3.4: Manual Modeling 1 (2:37 mins)
3.5: Manual Modeling 2 (3:43 mins)
3.6: Sculpting After Retopo (2:41 mins)
4.1: Decimate For Maya (4:12 mins)
4.2: Polygroups ZRemesher (2:22 mins)
4.3: Polygroup It (2:56 mins)
4.4: Croc ZRemesher (3:17 mins)
5.1: Choosing Mesh Density (4:28 mins)
5.2: Film Mesh Examples (3:20 mins)
5.3: Using Displacement (3:34 mins)
5.4: Evenly Spaced Quads (1:30 mins)
5.5: Density And Deformation (1:54 mins)
6.1: Break Grid Topology (5:13 mins)
6.2: Border Protection (1:50 mins)
6.3: Topology Curved Surface (2:07 mins)
6.4: Topology While Smoothing (3:13 mins)
7.1: Mesh Flow (3:52 mins)
7.2: Flow & Turn Corners (3:42 mins)
7.3: Bridging (2:48 mins)
7.4: Difficult Area Example (6:54 mins)
7.5: Re-flow Example (2:48 mins)
7.6: Croc Mesh Up Close (5:27 mins)
8.1: Keyframe Visibility Setup (3:07 mins)
8.2: Mesh Slow Down (1:41 mins)
8.3: Speed Up With Patches (5:20 mins)
8.4: Mirror Workflow (2:45 mins)
9.1: Full Timelapse Head (9:07 mins)
9.2: Timelapse Upper Body (9:12 mins)
9.3: Full Timelapse Lower Body (9:28 mins)
10.1: Nonmanifold Issues (1:56 mins)
10.2: Interior Vert Issues (2:00 mins)
10.3: Bridge Bug Issue (0:41 mins)
10.4: Edge Loop Issues (0:56 mins)

Styracosaurus Concept (1:06 hrs)

1.1: Blocking In Maya (8:18 mins)
1.2: Lighting The Block (2:18 mins)
1.3: Export To ZBrush (1:17 mins)
2.1: Dynamesh & ZRemesher (5:30 mins)
2.2: Primary Sculpt (6:56 mins)
2.3: Maya Spikes (1:54 mins)
2.4: New Mesh Reproject (3:59 mins)
3.1: Auto Unwrap Head (1:31 mins)
3.2: Texture Masks (1:44 mins)
3.3: Assigning Shaders (1:50 mins)
3.4: Poly Paint (5:11 mins)
3.5: Export Textures (3:06 mins)
4.1: Maya Lighting (3:44 mins)
4.2: Maya Displacement (1:32 mins)
4.3: RGB Puzzle Mattes (2:09 mins)
4.4: Render Settings (2:55 mins)
5.1: Adobe Premiere Setup (1:28 mins)
5.2: Grading In Premiere (3:45 mins)
5.3: Export Movie (1:37 mins)
6.1: Matte Grading (3:06 mins)
6.2: Conclusion (2:36 mins)
Learn the whole 3d character pipeline with this course designed to take you efficiently through modelling, rigging, surfacing, lighting and animation. Build and animate your own characters here…

Objects, Components (1:19 hrs)

1.1: Maya Navigation (4:12 mins)
1.2: Viewport Layouts (2:52 mins)
1.3: Creating Objects (4:38 mins)
1.4: Viewport Display (6:17 mins)
1.5: Clipping Plane Issues (2:08 mins)
1.6: Moving Objects (8:00 mins)
1.7: Duplicating Objects (3:30 mins)
1.8: Instancing Objects (3:20 mins)
2.1: Changing Pivots (2:25 mins)
2.2: Hierarchies (5:45 mins)
2.3: Freeze Transforms (4:35 mins)
2.4: Local/World Space (5:18 mins)
2.5: Rotating Pivots Advanced (5:49 mins)
3.1: Component Mode (1:39 mins)
3.2: Selection Methods (2:36 mins)
3.3: Selecting Areas (1:43 mins)
3.4: Selection Bug (1:15 mins)
3.5: Snapping (4:07 mins)
3.6: Snapping Groups (2:23 mins)
3.7: Soft Select (3:01 mins)
3.8: Grab Brush (3:57 mins)

Modeling Tools (59 mins)

1.1: Cutting And Deleting (2:25 mins)
1.2: Merging/Welding (3:30 mins)
2.1: Extrude (3:02 mins)
2.2: Extrude Advanced (4:02 mins)
2.3: Bevel (1:49 mins)
3.1: Extract And Combine (2:43 mins)
4.1: Symmetry Modes (5:08 mins)
4.2: Mirroring (5:40 mins)
5.1: Deleting History (4:50 mins)
6.1: Bridging Tools (6:25 mins)
6.2: Bridging Example (3:26 mins)
7.1: SubD Surfaces (6:01 mins)
7.2: SubD Quads Artifacts (6:28 mins)
7.3: Poly Smooth (3:51 mins)

Rough Poly Workflows (1:30 hrs)

1.1: Box Model 1 (13:12 mins)
1.2: Box Model 2 (9:01 mins)
2.1: Box Model 3 (14:13 mins)
3.1: Image Plane PShop (6:16 mins)
3.2: Image Plane Maya (4:14 mins)
4.1: Primitive Block 1 (17:07 mins)
4.2: Primitive Block 2 (17:47 mins)
5.1: Primitive Block Posing (8:58 mins)

Joining Objects (1:00 hrs)

1.1: Cylinder Plane Connect (5:38 mins)
1.2: Quad Rule Explained (5:55 mins)
2.1: Complex Join Prep (7:24 mins)
2.2: Quad Draw Join (9:02 mins)
3.1: Mouth Preparation (2:30 mins)
3.2: Mouth Quad Draw (5:26 mins)
3.3: Mouth Connecting (7:25 mins)
3.4: Mouth Cleaning Topology (6:51 mins)
3.5: Mouth Finishing (3:50 mins)

Maya: Quad Draw (1:04 hrs)

1.1: Page Overview (3:58 mins)
1.2: Quad Draw Basics (4:04 mins)
1.3: Basic Functions (2:34 mins)
1.4: All Create Methods (4:48 mins)
1.5: Delete Cut Merge (3:05 mins)
1.6: Tweak Move Modes (2:58 mins)
1.7: Relax Modes (3:01 mins)
1.8: Delete History Note (0:58 mins)
2.1: Snapping Meshes (2:39 mins)
2.2: SubD Live Note (2:26 mins)
2.3: Symmetry Modes (3:29 mins)
3.1: Fast Workflow (3:46 mins)
3.2: Snap Issues (1:23 mins)
3.3: Toggle Vis Workflow (1:16 mins)
3.4: Toggle Vis Setup (3:50 mins)
4.1: Non Live Features (2:03 mins)
4.2: Speed Up Tips (5:29 mins)
4.3: GPU Mesh Cache (3:23 mins)
5.1: Customise Look (1:42 mins)
5.2: Surface Offset (2:49 mins)
5.3: Conform Offset (1:29 mins)
5.4: Snap To Backfaces (0:53 mins)
5.5: Marking Menu (2:13 mins)

Modeling Zanzi (46 mins)

1.1: Blocking Zanzi (16:21 mins)
2.1: Mouth And Hands (12:47 mins)
3.1: Tweaks/Join Arms/Legs (11:58 mins)
4.1: Wings And Finishing (5:41 mins)

Bug Free Models (35 mins)

1.1: Checking Symmetry (1:46 mins)
1.2: More Mirror Issues (2:52 mins)
2.1: Fixes With Obj (1:13 mins)
2.2: How Obj Exp/Imp Works (2:47 mins)
2.3: Load Obj Plugin (0:46 mins)
3.1: 3 Major Mesh Bugs (1:46 mins)
3.2: Mudbox Error Check (1:48 mins)
3.3: Fix 3 Mesh Bugs (3:47 mins)
4.1: Extrude Doubled Polys (2:24 mins)
4.2: Doubled Polys Fix (1:52 mins)
5.1: Face Normals (2:33 mins)
5.2: Face Normal Fixes (1:18 mins)
5.3: Bridge Mesh Bug (1:47 mins)
5.4: Fix Dark Issues (1:24 mins)
5.5: Vertex Normals Explained (2:47 mins)
6.1: Rig Preparation (4:57 mins)

UV Fundamentals (1:24 hrs)

1.1: How UVs Work (1:50 mins)
1.2: How UVs Work (2:56 mins)
1.3: Zanzi Example (2:24 mins)
1.4: Unfold Workflow (4:36 mins)
1.5: PTex and Polypaint (2:04 mins)
2.1: Planar Mapping (5:06 mins)
2.2: Cylindrical Spherical (2:38 mins)
2.3: Automatic UVs (2:38 mins)
3.1: The UV Editor (2:04 mins)
3.2: UV Marking Menus (0:53 mins)
3.3: UV Selection (1:51 mins)
4.1: Unfolding UVs (2:47 mins)
4.2: Unfold Options (1:27 mins)
4.3: Unfold Coat Example (3:58 mins)
4.4: Unfold Face Example (5:45 mins)
4.5: 2017 Unfold Updates (0:34 mins)
5.1: Paint Unfold Setup (1:03 mins)
5.2: Unfold UV Tool (2:26 mins)
5.3: Pipe Setup (3:25 mins)
5.4: Pipe/Tube Unwrap (3:25 mins)
6.1: Shaded UV Display (1:05 mins)
6.2: UV Distortion (2:56 mins)
7.1: Symmetry Tool Setup (1:13 mins)
7.2: Symmetry UV Tool (0:55 mins)
8.1: Layout Introduction (0:51 mins)
8.2: Layout Main Settings (3:06 mins)
8.3: More Layout Options (2:50 mins)
9.1: Edge Warp Issue (2:12 mins)
9.2: Edge Warp Fix (1:23 mins)
9.3: Edge Warp Add Poly (2:26 mins)
9.4: Edge Warp Cube (0:50 mins)
10.1: Unwrapping Zanzi (10:45 mins)

ZooTools Biped Proxy Rig (1:27 hrs)

1.1: Fast: Building (3:06 mins)
1.2: Bendy Stretchy Setup (3:53 mins)
1.3: Fast: Control Setup (2:01 mins)
1.4: Fast: Rebuild (3:26 mins)
2.1: Zanzi Rig Demo (2:22 mins)
2.2: Nat Rig Demo (1:55 mins)
2.3: Croc Rig Demo (2:32 mins)
2.4: Skeleton Builder (3:37 mins)
3.1: Zoo Proxy Files (0:54 mins)
3.2: Matching Skeleton (2:27 mins)
3.3: Basic Skinning (1:52 mins)
3.4: Rig Build (0:47 mins)
3.5: Replace WC Controls (2:13 mins)
4.1: Adjust Pivot Placement (1:44 mins)
4.2: Rebuild Rig (1:27 mins)
4.3: Customize Own Controls (1:58 mins)
4.4: WC Curve Exceptions (1:36 mins)
4.5: RGB Control Colors (2:49 mins)
5.1: Trigger UI Connect (1:39 mins)
5.2: About Trigger UI (1:41 mins)
5.3: UI Camera (1:24 mins)
5.4: Hide Change UI Colors (1:16 mins)
5.5: UI Select Priority (1:14 mins)
5.6: Publish UI (1:54 mins)
6.1: Tweak Trig Intro (1:02 mins)
6.2: Triggers In Outliner (0:59 mins)
6.3: Tweak Triggers (1:16 mins)
6.4: Custom UI Intro (1:23 mins)
6.5: Build Custom UI (1:15 mins)
6.6: Custom UI Names (1:56 mins)
6.7: Custom UI Connect (1:26 mins)
6.8: Zoo Tools Trigger Setup (1:57 mins)
6.9: Rgt Clk Menus (2:07 mins)
7.1: Customise Rig Intro (1:11 mins)
7.2: Reparent Grps (1:45 mins)
7.3: Attrs Note (1:05 mins)
8.1: Head Orient Fix (1:12 mins)
8.2: Spine Proxy Note (1:28 mins)
8.3: Finger Proxy Setup (1:18 mins)
8.4: Limb Ratios (1:58 mins)
8.5: Foot Proxy Setup (1:01 mins)
9.1: Change Jnt Counts (2:32 mins)
9.2: Hiding Proxies (1:48 mins)
9.3: Jnt Count Rig Setup (1:26 mins)
10.1: Skinning Twists (1:18 mins)
10.2: Twist Skin Workflow (1:39 mins)
11.1: Zoo Proxy Grps Explained (3:32 mins)
11.2: Proxy Display Layers (1:29 mins)

Joint Orientation (37 mins)

1.1: Introduction (1:37 mins)
1.2: Why Orient Joints? (0:54 mins)
2.1: Creating Placing (2:17 mins)
2.2: Freeze Transforms (0:53 mins)
2.3: Orienting Joints (4:31 mins)
2.4: Orienting Forks (3:01 mins)
3.1: Manual Ups (1:42 mins)
3.2: Manual Roll Ups (3:25 mins)
3.3: Zero Rot Axis (3:00 mins)
4.1: Naming Joints (2:52 mins)
4.2: Tgl Local Rot Axis (0:21 mins)
4.3: Joint Mirror (1:46 mins)
4.4: Mirror Behaviour (2:36 mins)
4.5: Perfect Sym Issues (3:04 mins)
5.1: Co Planar Prep (1:07 mins)
5.2: Co Planar Use (2:15 mins)
5.3: Elbows Knees CoPlanar (2:38 mins)

Controls Shape Nodes (49 mins)

1.1: Page Introduction (1:28 mins)
1.2: CCtrl Build Script (1:28 mins)
2.1: Non Zeroed Joints (1:18 mins)
2.2: Zeroing Joints (1:07 mins)
2.3: Zeroing Ctrl Curve (1:38 mins)
2.4: Rot Control (1:24 mins)
2.5: Create More Ctrls (2:01 mins)
2.6: Naming Objects (0:46 mins)
3.1: Obj Match Methods (2:27 mins)
3.2: Setup Finished (2:24 mins)
3.3: Lock And Hide Attr (1:38 mins)
3.4: Obj Highlight Setting (1:45 mins)
3.5: Coloring Controls (1:20 mins)
3.6: RGB/HSV Coloring (2:17 mins)
4.1: Transform vs Shapes (2:47 mins)
4.2: Shape Nodes Outliner (1:52 mins)
4.3: Groups As Transforms (1:20 mins)
4.4: Joint Transforms (1:46 mins)
4.5: Curve Combine (2:43 mins)
4.6: Curve Join Button (1:14 mins)
5.1: Joint Curve Combine (2:12 mins)
5.2: Joint CrvJn Button (0:45 mins)
5.3: Zero Joint Translation (1:03 mins)
5.4: CCtrl Builder (1:30 mins)
5.5: Joint Draw None (0:42 mins)
5.6: Skinning (0:50 mins)
6.1: Unbuilding (1:32 mins)
6.2: Mirror CCtrl (0:58 mins)
7.1: Control Curve Look (2:49 mins)
7.2: Custom Curve Mirror (2:35 mins)

Zoo Custom Controls (1:38 hrs)

1.1: Intro SkBuilder (0:52 mins)
2.1: Build Orient PTail (1:30 mins)
2.2: PTail Controls (2:21 mins)
2.3: Skin PTail (0:27 mins)
2.4: Create Reparent Grp (1:07 mins)
3.1: Horn Joints (2:27 mins)
3.2: Mirror Controls (1:56 mins)
3.3: Switch Control Shapes (1:38 mins)
4.1: Belt Intro (1:04 mins)
4.2: Belt Joint Orient (2:47 mins)
4.3: Name Belt Joints (0:35 mins)
4.4: Mirror Belt Orient (2:07 mins)
4.5: Belt Controls (1:04 mins)
5.1: Follicles Explained (1:08 mins)
5.2: Follicles Belt (1:10 mins)
5.3: Mirror Follicles (1:34 mins)
5.4: Parent Belt Cntrls (1:20 mins)
5.5: Name Follicles (0:53 mins)
5.6: Belt Folli Cnst (2:54 mins)
5.7: Belt Clean Outliner (0:44 mins)
5.8: Match Skele Issues (0:53 mins)
5.9: Belt Finish (0:46 mins)
6.1: Constraint Intro (0:48 mins)
6.2: Manual Constraint (2:42 mins)
6.3: Unbuild Constraints (0:34 mins)
7.1: Space Switch Setup (2:28 mins)
7.2: Orient Space Sw (1:36 mins)
7.3: Test Rig (1:12 mins)
7.4: Constraint Summary (0:57 mins)
8.1: Setup Pair Mirror (1:15 mins)
8.2: Mirror Plane Setup (2:39 mins)
8.3: World Space Mirror (0:36 mins)
8.4: Pair Chain Setup (1:05 mins)
8.5: Sel Order Importance (2:25 mins)
8.6: Mirroring Pair Chains (2:13 mins)
9.1: Single Scene Setup (0:59 mins)
9.2: Single Relationship Create (1:24 mins)
9.3: Extra Information (2:30 mins)
10.1: Custom Setup Pairs (0:52 mins)
10.2: Mirror Plane Setup (0:50 mins)
10.3: Pony Tail Fix (1:53 mins)
10.4: Selection Order (0:51 mins)
10.5: Belt Fix (1:18 mins)
10.6: Full Character Mirror (0:56 mins)
11.1: Select Set Create (2:02 mins)
11.2: Zoo Select Sets (1:31 mins)
11.3: Sets With Rig (2:02 mins)
12.1: Connection Intro (3:10 mins)
12.2: Add Atrtributes (1:33 mins)
12.3: Connect Vis (1:51 mins)
12.4: Batch Connect Attr (1:40 mins)
12.5: Attr To Rig (3:02 mins)
12.6: Finalising Rig (2:20 mins)
13.1: Zanzi Example Timelapse (16:05 mins)

Skinning Fund (1/2) (42 mins)

1.1: Bind/Unbind Skin (2:39 mins)
1.2: Add Joints (2:18 mins)
1.3: Remove Joints (0:50 mins)
1.4: Max Influences (2:24 mins)
2.1: Move Joints (Easy) (1:21 mins)
2.2: Move Joints (Manual) (1:08 mins)
2.3: Move Joints (Maya Tool) (1:40 mins)
3.1: Joints As The Space (1:57 mins)
3.2: Component Editor (3:29 mins)
3.3: Skin Wrangler (1:39 mins)
4.1: Linear Incrementing (2:16 mins)
4.2: Rotation Increments (2:44 mins)
4.3: Twist Increments (0:41 mins)
5.1: Twist Issues (2:08 mins)
5.2: Twist Solutions (2:27 mins)
6.1: Painting Skin Basics (1:45 mins)
6.2: Weighting 100% (0:37 mins)
6.3: Smoothing Scripts (1:28 mins)
6.4: 100% Workflow (1:53 mins)
7.1: Painting Skin Weights (1:20 mins)
7.2: Paint Weights: Add (1:52 mins)
7.3: Paint Weights: Replace (1:03 mins)
7.4: Why Removing Is Bad (1:42 mins)
7.5: Paint Weights Scale (1:10 mins)

Skinning Fund (2/2) (25 mins)

1.1: Non Locked Issues (1:08 mins)
1.2: Lock Weights (1:03 mins)
1.3: Locking Weights Switch (1:08 mins)
2.1: Vert Masking/Flood Smooth (2:50 mins)
3.1: Smooth Fail/Solutions (2:23 mins)
3.2: Post Skin Weights (2:43 mins)
3.3: Solving Issues With Post (1:42 mins)
4.1: Skin Mirror (3:02 mins)
4.2: Asymmetrical Mirror Skin (2:09 mins)
4.3: Asym Mirror Copy (1:59 mins)
4.4: Joint Labels (3:52 mins)
4.5: Influence One To One (1:26 mins)

Viewport Lights 2017 (55 mins)

1.1: Introduction (0:33 mins)
2.1: Light Setup, Key Light (2:01 mins)
2.2: Three Point Shadows (1:08 mins)
2.3: Fill And Rim Lights (3:30 mins)
2.4: Colouring Lights (2:20 mins)
3.1: Scene Cleanup (0:51 mins)
3.2: Shader Cleanup (1:18 mins)
4.1: Viewport Shelf (1:36 mins)
4.2: Ambient Occlusion (1:21 mins)
4.3: Color Management (0:51 mins)
5.1: Light Types (2:29 mins)
5.2: Depth Maps Shadows (3:56 mins)
5.3: Filter Size (0:51 mins)
5.4: Spotlight Settings (1:40 mins)
5.5: Emit Specular/Diffuse (0:53 mins)
5.6: Light Decay (1:30 mins)
6.1: Clipping Planes (1:47 mins)
6.2: Background Color (1:03 mins)
6.3: Cast/recieve Shadows (1:39 mins)
7.1: Shadow Texture Options (1:50 mins)
7.2: Ambient Occlusion Settings (0:58 mins)
8.1: Move Camera Prep (0:59 mins)
8.2: Parenting Lights To Camera (1:10 mins)
8.3: Constraining Lights Camera (0:42 mins)
8.4: Spotlight Issues (1:45 mins)
8.5: Spotlight Orient Solutions (2:08 mins)
9.1: Occlusion Catcher (1:39 mins)
9.2: Floor Render Stats (1:21 mins)
9.3: Use Background Shader (0:42 mins)
9.4: Simple Setup (1:06 mins)
9.5: Transparent Rim Light Solutions (3:33 mins)
10.1: HDR Sky Dome Setup (3:19 mins)
10.2: Various Sky Domes (2:50 mins)

VP2 Shader Fundamentals (57 mins)

1.1: Color Pots (1:24 mins)
1.2: Light Setup (1:43 mins)
1.3: Assign Shaders (1:31 mins)
2.1: lambert Color (0:58 mins)
2.2: Basic Properties (1:30 mins)
2.3: Translucence (2:26 mins)
3.1: Blinn spec (2:25 mins)
3.2: Spec Blowout (0:44 mins)
3.3: Specular As A Fake (0:59 mins)
3.4: Metal Blinns (2:01 mins)
3.5: Skin Blinns (1:22 mins)
4.1: Anisotropic Shader (3:05 mins)
5.1: Sky Dome Setup (4:03 mins)
5.2: Blinn Skydome (2:17 mins)
5.3: Facing Ratio (2:30 mins)
5.4: Fresnel Sky Dome (3:01 mins)
5.5: Metals Skydome (2:26 mins)
5.6: Sky Dome Variation (3:45 mins)
6.1: HDRI Background (3:05 mins)
6.2: Env Sphere (2:00 mins)
6.3: Color Correction (2:23 mins)
7.1: Ramp Env Setup (1:54 mins)
7.2: Fresnel Explained (1:52 mins)
7.3: Car Paint (1:15 mins)
7.4: Image Variations (3:03 mins)
7.5: Gold And Metals (3:44 mins)

VP2 Ramp Shaders (42 mins)

1.1: Ramp Shader Intro (1:48 mins)
1.2: Ramp Presets (1:39 mins)
1.3: Ramp Attributes (1:22 mins)
1.4: Ramp Brightness (0:30 mins)
2.1: Light Angle (1:27 mins)
2.2: Velvet Shader (2:24 mins)
2.3: Latex, Velvet Tweaks (2:01 mins)
3.1: Ramp Transparency (1:27 mins)
4.1: Skin Shader (2:31 mins)
4.2: Skin tweaks (1:31 mins)
4.3: purple Skin (2:49 mins)
5.1: Specular Ramp (1:46 mins)
6.1: Hypershade Setup (1:26 mins)
6.2: Assigning Layers (1:06 mins)
6.3: Layer Transparency (2:32 mins)
7.1: Create Sky Dome (1:40 mins)
7.2: Base Rough Metal (2:11 mins)
7.3: Clear Coat (3:17 mins)
7.4: Layered Clearcoat (3:16 mins)
8.1: Ramp Texture Issues (1:16 mins)
8.2: Ramp Fresnel Setup (1:37 mins)
8.3: Text Fresnel Reflections (2:25 mins)

Texture Overview (1:11 hrs)

1.1: Introduction Prep (1:42 mins)
2.1: Mudbox Send (1:19 mins)
2.2: Mudbox UV Settings (0:22 mins)
2.3: Adjust Shaders (0:31 mins)
2.4: Add SubD (0:43 mins)
2.5: Scale Issues (0:24 mins)
2.6: Yellow Select Mode (1:30 mins)
2.7: Assign Shaders Mudbox (1:08 mins)
2.8: Options And Lock (1:01 mins)
3.1: Textures Structure (4:24 mins)
4.1: Basic Paint (4:48 mins)
5.1: Mudbox Texture Save (3:23 mins)
5.2: Mudbox/Photoshop (4:49 mins)
6.1: Tattoo Prep (2:30 mins)
6.2: PShop Tattoo Prep (2:33 mins)
6.3: Placing Heart (4:00 mins)
7.1: PShop Maya Bridge (1:47 mins)
7.2: Maya PShop Connect (1:28 mins)
7.3: Updating Maya Textures (1:41 mins)
8.1: Create Bump (2:28 mins)
8.2: Create Sticker Bump (3:33 mins)
8.3: Assign Maya Bumps (1:57 mins)
9.1: Create Spec Maps (2:38 mins)
9.2: Glossy Maps Mudbox (2:07 mins)
9.3: Spec Map Photoshop (1:45 mins)
9.4: Glossy Maps Photoshop (1:04 mins)
9.5: Save Spec Maps (0:46 mins)
10.1: Color Vs Out Alpha (0:37 mins)
10.2: Mapping Spec (1:28 mins)
10.3: Mapping Eccentricity (1:19 mins)
11.1: Spec B&W Range (1:36 mins)
11.2: Color Rempping (2:24 mins)
11.3: Eccentricity Remap (3:26 mins)
12.1: Bump To Normal Mudbox (2:01 mins)
12.2: Maya Normal Assign (2:20 mins)

Rig Ref Animation (30 mins)

1.1: Simple Rig (1:31 mins)
1.2: Folder Structure (1:15 mins)
1.3: Anim Setup (0:29 mins)
1.4: Load/Unload (0:46 mins)
1.5: Modify Rig (2:07 mins)
1.6: Anim Update (1:09 mins)
1.7: Hires File-sizes (2:49 mins)
1.8: Ref Namespaces (0:47 mins)
2.1: Zanzi Rig Intro (1:05 mins)
2.2: Outliner Cleanup (1:19 mins)
3.1: Rig Speed Test (1:10 mins)
3.2: SubD Speed Optimisation (1:01 mins)
3.3: SubD Multiple Obj (1:09 mins)
3.4: Open Vs Maya SubDs (1:27 mins)
4.1: Delete Anim (0:21 mins)
4.2: Del Trig Constraint (1:17 mins)
4.3: Del Unused Nodes (0:25 mins)
4.4: Save Backup Rig (0:34 mins)
5.1: Anim Scene Setup (1:02 mins)
5.2: Light Setup (1:33 mins)
5.3: Save Animation File (1:02 mins)
5.4: Trigger Shadow Off (0:42 mins)
5.5: Anim Trigger Setup (1:20 mins)
5.6: Animate (0:38 mins)
6.1: Modify Rig (2:29 mins)
6.2: Update Animation Files (1:19 mins)

Anim Fundamental Tools (1:06 hrs)

1.1: Snowman Build (1:35 mins)
1.2: Snowman Info (0:23 mins)
2.1: Framerate Setup (0:41 mins)
2.2: Setting Keyframes (0:24 mins)
2.3: Delete Keyframe (0:28 mins)
2.4: Playback Controls (1:14 mins)
2.5: Scrub Mode (0:18 mins)
2.6: Time Slider Recover (0:21 mins)
2.7: Keyframe Attribute (1:21 mins)
2.8: Channel Box Keys (1:09 mins)
2.9: Channel Box Adjust (0:58 mins)
2.91: Auto Key (1:39 mins)
3.1: Moving Keys Timeslider (0:47 mins)
3.2: Copy Paste Timeslider (1:03 mins)
3.3: Middle Click Drag Mode (1:11 mins)
3.4: Object Copy Paste Keys (1:38 mins)
3.5: Advanced Copy Paste (0:55 mins)
3.6: Timeslider Scale Keys (0:45 mins)
3.7: Snap Keys (0:24 mins)
4.1: Adding Sound (1:16 mins)
5.1: Set Range (1:14 mins)
5.2: Playback Looping (0:36 mins)
5.3: Key Ticks (0:48 mins)
5.4: Playback Speed (1:36 mins)
5.5: Grease Pencil (0:48 mins)
5.6: Tangents (2:16 mins)
5.7: Keys Menu (1:31 mins)
6.1: Manipulator Modes (3:52 mins)
7.1: Setting Up Cameras (2:56 mins)
7.2: Playblasting Basics (1:02 mins)
7.3: Playblast Options (2:31 mins)
7.4: Saving Playblasts (2:29 mins)
8.1: Snowman Camera Setup (1:51 mins)
8.2: First Pose In-betweens (3:52 mins)
8.3: Snowman Anticipation (3:26 mins)
8.4: Snowman's jump (5:14 mins)
8.5: Snowman's Moving Hold (3:10 mins)
8.6: Arcs And Gimbal (7:08 mins)
8.7: Playblast Snowman (1:33 mins)

Pose Anim Workflow (43 mins)

1.1: Selection Set Overview (2:37 mins)
1.2: Pose To Pose (1:42 mins)
1.3: Stepped Key Problems (1:50 mins)
1.4: Make Hold Overview (3:23 mins)
1.5: Portaling Stepped Issues (1:53 mins)
2.1: Select Marking Menu (1:49 mins)
2.2: Parent Set (1:49 mins)
2.3: Set Control Window (4:19 mins)
2.4: Default/Parent Set (3:41 mins)
3.1: Skeleton Builder Sets (1:31 mins)
3.2: Skele Build Custom Sets (2:25 mins)
3.3: Skele Build Face Sets (3:28 mins)
4.1: Make Hold: Timeslider (1:10 mins)
4.2: Make Hold: Graph (1:49 mins)
4.3: Selected Curve Hold (2:23 mins)
5.1: Animation Demo (1:57 mins)
5.2: Anim Modification (1:50 mins)
5.3: Timing Organisation (3:27 mins)

Run Cycle (1/3) (48 mins)

1.1: Introduction (0:55 mins)
1.2: Image Reference (1:45 mins)
1.3: Video Reference (2:32 mins)
1.4: Zanzi (0:49 mins)
1.5: Rig Settings (2:59 mins)
2.1: First Pose (2:37 mins)
2.2: Pose Symmetry Tool (2:04 mins)
2.3: Mirror Pose Manual (3:21 mins)
3.1: Grease Pencil (1:57 mins)
4.1: Middle Poses (4:09 mins)
4.2: Mid Breakdowns Repeat (1:39 mins)
5.1: Adjusting Playback FPS (4:49 mins)
6.1: Motion Trails (4:34 mins)
6.2: Tweaks Right (1:03 mins)
6.3: Front tweaks (4:49 mins)
7.1: Inbetweens (4:54 mins)
7.2: Inbetweens Right (2:36 mins)
7.3: Looking Forward (1:18 mins)

Graph Fundamentals (55 mins)

1.1: Introduction (1:07 mins)
1.2: Opening The Editor (0:38 mins)
1.3: Graph Importance Explained (2:21 mins)
1.4: Navigation (2:36 mins)
2.1: Moving Keys (1:51 mins)
2.2: Moving Numerically (1:38 mins)
2.3: Create And Delete (2:06 mins)
3.1: Scale Keys (0:54 mins)
3.2: Other Scale Types (2:34 mins)
3.3: Numerical Retime (1:16 mins)
3.4: Multi Scale Script (1:19 mins)
4.1: Copy And Pasting (2:51 mins)
5.1: First Shelf Icons (1:40 mins)
5.2: Key Values (0:59 mins)
6.1: Tangents Intro (1:09 mins)
6.2: Spline Tangents (1:16 mins)
6.3: Linear And Stepped (2:19 mins)
6.4: Auto Tangents (1:20 mins)
6.5: Clamped Tangents (1:10 mins)
6.6: Plateau Tangents (1:38 mins)
6.7: Fixed And Default Tangents (1:04 mins)
7.1: Break and Free Tangents (3:32 mins)
8.1: Autoload Graph (2:03 mins)
8.2: Pin Animation Curves (0:40 mins)
9.1: Snapshot Curves (1:11 mins)
9.2: Normalizing Stacking Curves (2:48 mins)
10.1: Cycling Curves (2:24 mins)
11.1: Snap Icons (1:46 mins)
11.2: Move Lock (0:58 mins)
12.1: Euler Filter (1:45 mins)
12.2: Baking Keys (1:06 mins)
13.1: Hotkeys Hold Snap (1:45 mins)
13.2: Zoo Tangent Works (1:37 mins)

Run Cycle (2/3) (56 mins)

1.1: Introduction (0:57 mins)
2.1: Ref Importance (1:14 mins)
2.2: Frame By Frame (2:06 mins)
2.3: Handy Reference (1:27 mins)
3.1: Feet Together (3:38 mins)
3.2: Feet Forwards/Back (4:14 mins)
3.3: Hips/Feet Relationship (2:42 mins)
4.1: Up Down From Ref (3:13 mins)
4.2: Set Up Down (2:39 mins)
4.3: Adding Air Time (3:52 mins)
5.1: Feet Trajectories (6:29 mins)
5.2: Feet Angles (3:44 mins)
6.1: Adding Bounce (1:24 mins)
7.1: Frame Rate Overview (0:51 mins)
7.2: Preferences Framerate (0:58 mins)
7.3: Scaling Cycle Faster (1:22 mins)
7.4: Baking The Cycle (2:53 mins)
7.5: Playblast Checking (0:24 mins)
8.1: Correcting Posture (3:40 mins)
8.2: Hip Tilt Ref (2:28 mins)
8.3: Hip Tilt Adjust (2:41 mins)
8.4: Shoulder Bank (3:10 mins)

Run Cycle (3/3) (46 mins)

Houdahspot 3 9 2 – Advanced Front End For Spotlight For Sale

1.1: Head Tracking (3:16 mins)
1.2: Spine Adjustment (4:32 mins)
1.3: Neck Tweaks (1:53 mins)
1.4: Forwards Back Movement (2:47 mins)
2.1: Arm Reference (1:20 mins)
2.2: Fixing Arms (2:03 mins)
2.3: Arm Pump (3:21 mins)
2.4: Tweak Arm Pump (2:18 mins)
2.5: Mirror Arm Anim (2:42 mins)
3.1: Hand Relax (2:52 mins)
3.2: Mirror Wrist (1:21 mins)
3.3: Wrist Polish (1:58 mins)
3.4: Finger Animation (2:05 mins)
4.1: Feet Relax (1:32 mins)
4.2: leg Polish (3:47 mins)
4.3: Feet Contacts (2:35 mins)
4.4: Legs Together (1:19 mins)
4.5: Knee Fix (1:01 mins)
5.1: Cycle Review (1:13 mins)
5.2: Arm Offsets (1:17 mins)
5.3: Conclusion (0:53 mins)

Creating Robo (20:18 hrs)

1.1: Blocking Robo (1:25:12 mins)
2.1: Shaders And Lights (21:17 mins)
3.1: Head Details 01 (1:02:59 mins)
3.2: Head Details 02 (1:24:15 mins)
4.1: Torso Details (56:52 mins)
5.1: Feet Detail (58:06 mins)
6.1: T-Pose Obj Prep (26:52 mins)
6.2: Tech Clean Check (26:06 mins)
7.1: Rig Proxies (28:54 mins)
7.2: Skinning (10:47 mins)
7.3: Controls And Rebuild (25:51 mins)
8.1: Save Skinning (16:31 mins)
8.2: Head Unwrap (20:15 mins)
8.3: Torso/Feet UVs (23:53 mins)
8.4: Extras/UV Layout (43:45 mins)
8.5: Import Skin Weights (10:49 mins)
9.1: Update The Rig (9:03 mins)
9.2: Pipeline 2 Setup (23:09 mins)
9.3: Saving Pose Clips (37:03 mins)
10.1: Renderman Rig (11:30 mins)
10.2: RMan Scene Setup (16:53 mins)
10.3: Rman Lighting (38:12 mins)
11.1: Shader Setup (34:05 mins)
11.2: Tweak Lights Shaders (17:18 mins)
11.3: Render Passes, Rendering (31:14 mins)
11.4: Final Frames AE Setup (13:43 mins)
12.1: Composite, Mattes, Grading (28:26 mins)
12.2: Glows and Custom Masks (22:36 mins)
13.1: Render Shaders On Rig (22:09 mins)
13.2: Anim Scene Ref Setup (17:17 mins)
14.1: Animation Block (53:54 mins)
14.2: Mirror Animation (6:36 mins)
15.1: Polish Pass 01 (1:08:58 mins)
15.2: Polish Pass 02 (1:11:27 mins)
15.3: Final Tweaks (8:28 mins)
16.1: Run Rendering (30:08 mins)
16.2: AE Composite Run (21:44 mins)
16.3: Vimeo/Youtube Publish (9:33 mins)
16.4: .gif Animation Facebook (11:47 mins)
16.5: Wireframe Showreel Renders (11:22 mins)

XXX


Houdahspot 3 9 2 – Advanced Front End For Spotlight Reviews

Questions? Email info@create3dcharacters.com or read the FAQ here.

Houdahspot 3 9 2 – Advanced Front End For Spotlight Photography

Copyright Create 3d Characters 2018





broken image